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Let's add some sprinkles to that 🍩 Final part releasing in two days later In this video you'll learn how to use the new scatter on surfaces modifier in Blender 5.0 ===Links🔗=== Blender Guru: https://www.blenderguru.com/tutorials... Poliigon: http://www.poliigon.com High-quality Models, Textures, HDRIs === Chapter Marks ✂️=== 0:00 Intro 0:18 Understanding the 3D cursor 0:51 Modelling the sprinkles 5:21 Modelling sprinkle variants 7:23 The new Scatter on Surface Modifier 12:44 Controlling where it scatters 18:19 Fixing intersections 24:04 Randomized colors 35:16 Wrap up ===Follow me🫰=== Twitter: https://X.com/andrewpprice Instagram: / andrewpprice ArtStation: http://artstation.com/artist/andrewprice LinkedIn: www.linkedin.com/in/andrew-price-17678911 -
inserted_at:
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title:
How to Scatter in Blender 5.0 (Donut Part 7) -
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WARNING: [youtube] No supported JavaScript runtime could be found. Only deno is enabled by default; to use another runtime add --js-runtimes RUNTIME[:PATH] to your command/config. YouTube extraction without a JS runtime has been deprecated, and some formats may be missing. See https://github.com/yt-dlp/yt-dlp/wiki/EJS for details on installing one WARNING: [youtube] No title found in player responses; falling back to title from initial data. Other metadata may also be missing ERROR: [youtube] _-QsGTL7pS0: Sign in to confirm you’re not a bot. Use --cookies-from-browser or --cookies for the authentication. See https://github.com/yt-dlp/yt-dlp/wiki/FAQ#how-do-i-pass-cookies-to-yt-dlp for how to manually pass cookies. Also see https://github.com/yt-dlp/yt-dlp/wiki/Extractors#exporting-youtube-cookies for tips on effectively exporting YouTube cookies -
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